All Kingdoms Mob Mashers OneBlock Parkour Survival Parkour
feat(build): per-checkpoint night vision option; keep checkpoint effects across respawns thread ↗ 🚫 Removed feat: automatically remove unavailable maps from playlists cloakfoxParkour
🐛 Fix fix(placeholders): total_completed_published for the completion-rate holograms (rate >100%) cloakfoxParkour
🐛 Fix fix: preserve player saves and segment statistics under concurrency🐛 Fix fix: improve movement detection and gameplay performance🐛 Fix fix: protect menu navigation and improve playlist and duel menus🐛 Fix fix: make duel rewards durable and add player effect preferences🐛 Fix fix(duel): a queued player stays queued through the ghost race; a match pulls them out and returns them to where they were (#1058)🐛 Fix fix(timetrial): the start plate can't restart a trial until the player left it; a ghost race is a race — a fall before checkpoint 1 keeps the run and the ghost going (#1059)feat(duel): settle details in duel history, no-contest window, queue countdown sounds (#1035 #1030 #1031) feat(duel): queue UX - idempotent join/leave, status bar, fairer matching, clickable announcements feat(duel): race a ghost when the duel queue is empty (#1032) feat(duel): Elo skill rating, repeat-play rewards and a play_duel trigger (#1034) feat(duel): live race HUD and a finish grace for the loser (#1033) 🐛 Fix fix(play): refuse a start before exiting the current run — a duelist can't forfeit by starting another map (#1042)🐛 Fix fix(duel): settle a mid-race disconnect as a disconnect — right line for the opponent, no prompts or restore for the player who left (#1044)🐛 Fix fix(duel): a queue match whose map was unpublished or deleted in the match-found window tells both players and requeues them (#1045)🐛 Fix fix(duel): deleting a map mid-duel cancels its duels instead of settling them as a forfeit (#1043)🐛 Fix fix(spectate): /fp spectate asks the forfeit confirmation before exiting a duelist's run (#1051)🐛 Fix fix(build): a save that leaves a map unpublishable cancels its duels before ejecting the runners (#1052)🐛 Fix fix(duel): throttle the queue win reward per pair and per day so instant matching can't be farmed with an alt (#1046)🐛 Fix fix(duel): one reward gate for every duel reward — streak and first-win payouts obey the pair cooldown and daily cap too (#1056) cloakfoxParkour
🐛 Fix fix(data): stop caching DB errors as missing worlds (#978 residue) cloakfoxParkour
✨ New Add nms-26_3 module for Paper 26.3 (pre-emptive)feat(auto-unpublish): auto-unpublish blocked-name, low-rated and over-reported maps (#1018) 🐛 Fix fix(provider): mark the timed load-failure on world-data exceptions too (#978)refactor(visibility): owner dimension for the hide registry, showcase hides recorded (#780) 🐛 Fix fix(i18n): route the remaining hardcoded GUI English through lang keys (#812)feat(duel): accept/decline step for queue matches (#969) cloakfoxParkour
🐛 Fix fix(browse): build-mode play refusal, filter-edit click, rating filters, Bedrock card hints (#995 #974 #976 #996 #994)🐛 Fix fix(cmd): /fp command layer fixes from the 2026-09-15 review (#950 #944 #945 #946 #981 #948)🐛 Fix fix(duel): queue-duel forfeit restore, forfeit confirmation, map length in duel promptsName/profile resolution: stop the Mojang 429 storm, bound the async fan-outs (#954 #973 #979 #982 #1002) 🐛 Fix fix(replay): replay persistence + recording/playback tick robustness (#963, #964, #988, #966, #985)Play session: practice-mode exit, fractional-stance ability blocks, no-jump baseline, fog/scale/equip churn 🐛 Fix fix: showcase teardown isolation, Bedrock label/hologram/particle fallbacks, logbook retention (#965, #1004, #989, #980, #990)perf(registry): cache registry-wide derivations, drop per-call registry copies (#951 #952 #953 #947 #1001) 🐛 Fix fix(menus): prompt recovery, Bedrock form reopen, confirm cancel, party invite picker, favorites tile, material renames, i18n (lane 9)Play-mode move listener: detect plates along the path, cheaper per-move work, refusal feedback (#987 #984 #986 #959 #968) Browse session lifecycle, world-load state and Bedrock boss bars (lane 4, 2026-09-15 wave) cloakfoxParkour
feat(join): unfinished-run reminder + next steps after the starter playlist ✨ New feat(xp): show the next cosmetic unlock (placeholders, level-up lines, /fp level)✨ New feat(xp): the per-completion XP line names the next unlockfeat(menu): Build a map tile on the newcomer screen feat(menu): the newcomer Build tile resumes an existing draft feat(menu): two-choice first screen for players with no completions cloakfoxParkour
feat(elimination): scheduled event announcements feat(join): creator activity digest + draft reminder for returning builders feat(browse): pre-filter the configured difficulty for zero-completion players cloakfoxParkour
🐛 Fix fix(play): let a map's own dispenser hand out the elytra (#932)review(#932): mark in the slot region the hand-out landed in cloakfoxParkour
🐛 Fix fix(protection): let anyone open a map container, refuse only moving items thread ↗ 🐛 Fix fix(play): admit items a map's own dispensers hand out to the runner thread ↗ cloakfoxParkour
🐛 Fix fix(protection): deny item actions to players in a parkour world with no mode🐛 Fix fix(play): actually lock a runner's inventory — pickup, drop, armor and gliding🐛 Fix fix(protection): route container access through the map's owner/trust gate🐛 Fix fix(build): stop a creative builder dropping items into their map worldfeat(replay): record runner state — ground contact, sprint, double-jump and fall-damage cues (format 0x0A) feat(showcase): consume recorded runner state — exact cues, recorded ground, recorded sprint FOV feat(replay): record fire state and water splashes; hurt flash, flames and splash on phantoms feat(replay): record potion-effect snapshots and block clicks; swirls and plate clicks on playback feat(replay): ambient phantoms make sound during normal play cloakfoxParkour
refactor(replay): carry the phantom label in one text display, not four feat(onboarding): "Start Here" hub tile that starts a curated starter playlist 🐛 Fix fix(replay): spawn phantom info labels with zero pitch so they stay upright cloakfox